// Winter Malden addon v1.0 by Metal

// some basic defines
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7

#define true 1
#define false 0

// type scope
#define private 0
#define protected 1
#define public 2

class CfgPatches {
	class MTL_abel
	{
		units[] = {};
		weapons[] = {};
		worlds[]= {"MTL_abel_snow"};
		requierdversion = 1.20;
	};
};

class CfgWorldList {
	class MTL_abel_snow {};
}

class CfgEnvSounds {};

class CfgSurfaces
{
	class MTLsnow
	{
		files="snow*";
		rough=0.025000;
		dust=0.010000;
		soundEnviron="snow";
	};
}



class CfgWorlds
{
	class DefaultWorld {};
	class Abel: DefaultWorld {};
	class MTL_abel_snow: Abel
	{
		worldName="\MTL_abel\MTL_abel_snow.wrp";
		cutscenes[]={"..\addons\MTL_abel_anim\intro"};
		description="MTL Winter Malden";
		startTime="10:00";
		startDate="29/2/84";
		centerPosition[]={5931,6747,0};

		class EnvSounds: CfgEnvSounds
		{
			class Rain
			{
				name="$STR_DN_RAIN";
				sound[]={"Environmental\Rain_hard",0.001778,1};
				soundNight[]={"Environmental\Rain_hard",0.001778,1};
			};
			class Sea
			{
				name="$STR_DN_SEA";
				sound[]={"environmental\wave_break",0.000316,1};
				soundNight[]={"environmental\wave_break",0.000316,1};
			};
			class Meadows
			{
				name="$STR_DN_MEADOWS";
				sound[]={"\MTL_abel\sound\punat.ogg",0.000156,1};
				soundNight[]={"environmental\wind_heavy",0.000186,1};
			};
			class Trees
			{
				name="$STR_DN_TREES";
				sound[]={"\MTL_abel\sound\punat.ogg",0.000378,1};
				soundNight[]={"\MTL_abel\sound\owl2.ogg",0.000368,1};
			};
			class Hills
			{
				name="$STR_DN_HILLS";
				sound[]={"environmental\wind_heavy",0.000178,1};
				soundNight[]={"environmental\wind_whistle",0.000178,1};
			};
		};	
	};

};


//EOF
};





	
